The Process: An insight into our blogging experience.
When we begun our assignment we used the program Inspiration to help brainstorm our ideas. Once we had brainstormed our ideas we decided what type of media we would like to include in our blogs and formulated this list:
*Video
*Interview
*Survey
*Pictures
*Comic
*Mindmap
*Vodcast
We wanted to vary the medium we used to present our information to ensure that the blog was engaging for the responder. This also allowed us to experiment with a variety of programs and operations.
We then decided what posts we would like to do and how these posts were going to cover all the information we raised in our brainstorming. We decided that we would continue to organise our information under three sub headings; Digital Natives, Games Culture and Typical activities of the Net Generation.
We believed it was important to understand who the Net Generation are and how they are different from other generations. We presented this information by showing a short video and giving a summary of the relevant literature so our responders could understand what we were referring to. We then elaborated on this information by creating a slideshow which we published in Slideshare. This Powerpoint Presentation explained not only who the Net Generation is, but their expectations in the classroom, how research says they learn best, and the implications of this research for teachers. This allows our responders to gain a deeper insight into the current pedagogical practices suggested for teaching digital natives, and also an understanding of digital natives views on teaching and learning.
We then chose to discuss the debate on using electronic games to aid learning. We both found this topic extremely interesting and relevant to our teaching. We found an extraordinary amount of information on this topic and decided to seperate this information into two posts. One discusses the social implications that can occur when children play computer games, and the other discusses games as stimulants in the classroom and how electronic games can be used to motivate students.
We then held a group forum with seven primary school students to find out their opinions and experiences with electronic games. The results were very interesting and we referred to current literature and newspaper articles to try and outline the implications these student opinions have in an educational setting. We also found it interesting to visit and review some popular online games sites to see what is available for students.
Finally we explored social networking online. We thought it would be a good start to find out what social networking is, and review some of the worlds most common sites to see what students in our classes are exposed to. We then interviewed a high school teacher who uses Facebook and other virtual spaces to communicate with her students. We filmed this and uploaded it as a vodcast so we could share her experiences with others.Similarly we created a post outlining our personal experience creating a class website and a class blog.
We experienced some challenges along the way. Edublogs would not let us embed videos into our blog due to spamming. We had to become creative and use hyperlinks and pictures to ensure that people were able to easily access the things we were discussing. It was also time consuming to learn to use a new range of programs including; Inspiration, Slideshare, and Blip TV.
Overall this was an extremely positive experience and we feel that we have learnt so much from doing it. It is really interesting to learn more about the type of students we will encounter in the classroom, and we can already see how the theoretical information correlates with our personal experiences. We are both eager to have the opportunity to incorporate all the different strategies and activities we have learnt about into our classrooms.
References
- BlipTV, 2005. Blip T.V. Retrieved on 10.10.10, from: Blip T.V., www.blip.tv
- Edublogs, 2010. Edublogs Retrieved on 10.10.10, from: Edublogs, www.edublogs.org
- Facebook, 2010. Facebook. 10.10.10, from:Facebook, www.facebook.com
- Inspiration, 2009. Inspiration. Retrieved on 10.10.10, from: Inspiration, www.inspiration.com
- SlideShare, 2010. Slideshare Retrieved on 10.10.10, from: Slideshare, www.slideshare.com
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